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| Functions | |
| ParFUM_collider | ParFUM_Collide_Init (int dimension) | 
| ParFUM_Collide_init() will initialize the collision library. | |
| int | ParFUM_Collide (ParFUM_collider *c, double box_padding) | 
| ParFUM_Collide() will create bounding boxes for each element in the local mesh chunk. | |
| void | ParFUM_Collide_GetCollisions (ParFUM_collider *c, void *results) | 
| ParFUM_Collide_GetCollisions() is used to get the data for any remote elements which It should be called after Collide even if ParFUM_Collide returned 0. | |
| void | ParFUM_Collide_Destroy (ParFUM_collider *c) | 
 1.5.5
 1.5.5